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Useful Lua Snippets
Here I gathered a list of very useful lua code snippets to incorporate in your map:
First Frame
Here's a simple way of making code that runs only on the first frame:
lua
if (firstFrame == nil) then
... your code goes here ...
firstFrame = false
end
if you want the "first frame" to be the first frame after the players are spawned in you can use this:
lua
if (firstFrame == nil) then
count, players = GetAllPlayers()
if (count == 0) then return end -- this will keep ending the code until the players are spawned
... your code goes here ...
firstFrame = false
end
Moving Platform (linear back and forth)
If you want to move a platform plat
linearly (up -> down or left -> right) back and forth, you can use this code:
lua
if (firstFrame == nil) then
plat = ... your way of getting the platform ...
startX = -10
endX = 10
speed = 1
up = true
firstFrame = false
end
x, y = plat.GetHome()
newX = x
if (up == true) then
newX = x + speed
if (newX >= endX) then
up = false
else
newX = x - speed
if (newX <= startX) then
up = true
plat.SetHome(newX, y)
Picking Abilities
If you want to choose the abilities of a specific player player
use this code on first frame:
lua
player = ... your way of getting the player ...
count = player.GetAbilityCount()
for j = 1, count do
player.SetAbility(j, ... put ability #j here ...)
end
However if you want to choos the abilities of every player, use this code on first frame:
lua
count, players = GetAllPlayers()
for i = 1, count do
player = players[i]
for j = 1, player.GetAbilityCount() do
player.SetAbility(j, ... put ability #j here ...)
end
end